# create_scene

Create a new Godot scene file

Agent View of the PolicyLayer registry record for `create_scene`. HTML page: https://policylayer.com/tools/6ninelives-godot-mcp/create-scene

## Facts

- Tool: `create_scene`
- Server: Godot MCP (`6ninelives/godot-mcp`) — https://policylayer.com/tools/6ninelives-godot-mcp.md
- Homepage: https://github.com/6NineLives/godot-mcp
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Rate-limited

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "create_scene",
    "arguments": {}
  }
}
```

## Why create_scene is rated Medium

This tool creates new scene files, which are reversible project assets. While it modifies the project state by adding files, scene creation is not inherently destructive—files can be deleted or reverted. This is a Write operation (create) rather than Execute or Destructive.

From the tool's own definition: "Tool name 'create_scene' and description 'Create a new Godot scene file' indicate creation of new data artifacts in the project."

## Use case

AI agents use create_scene to create or update resources in Godot MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Godot MCP:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "create_scene": {
      "limits": [
        {
          "counter": "create_scene_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Godot MCP (17)

- `remove_node` — Destructive — https://policylayer.com/tools/6ninelives-godot-mcp/remove-node.md
- `launch_editor` — Execute — https://policylayer.com/tools/6ninelives-godot-mcp/launch-editor.md
- `run_project` — Execute — https://policylayer.com/tools/6ninelives-godot-mcp/run-project.md
- `stop_project` — Execute — https://policylayer.com/tools/6ninelives-godot-mcp/stop-project.md
- `get_debug_output` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-debug-output.md
- `get_documentation_file` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-documentation-file.md
- `get_documentation_tree` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-documentation-tree.md
- `get_godot_version` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-godot-version.md
- `get_project_info` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-project-info.md
- `get_uid` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/get-uid.md
- `list_projects` — Read — https://policylayer.com/tools/6ninelives-godot-mcp/list-projects.md
- `add_node` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/add-node.md
- `edit_node` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/edit-node.md
- `export_mesh_library` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/export-mesh-library.md
- `load_sprite` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/load-sprite.md
- `save_scene` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/save-scene.md
- `update_project_uids` — Write — https://policylayer.com/tools/6ninelives-godot-mcp/update-project-uids.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=6ninelives-godot-mcp · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/6ninelives-godot-mcp
