# add_niagara_node_pin

A write tool on the Unreal-MCP MCP server.

Agent View of the PolicyLayer registry record for `add_niagara_node_pin`. HTML page: https://policylayer.com/tools/aadeshrao123-unreal-mcp/add-niagara-node-pin

## Facts

- Tool: `add_niagara_node_pin`
- Server: Unreal-MCP (`aadeshrao123/unreal-mcp`) — https://policylayer.com/tools/aadeshrao123-unreal-mcp.md
- Homepage: https://github.com/aadeshrao123/Unreal-MCP
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Rate-limited

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "add_niagara_node_pin",
    "arguments": {}
  }
}
```

## Why add_niagara_node_pin is rated Medium

This tool creates or modifies Niagara node graphs by adding pins (data flow connection points). This is a reversible Write operation—pins can be deleted or modified later. The 'high' severity reflects that an AI agent could corrupt complex VFX node graphs, requiring manual repair, but effects remain within the editor and are undoable via standard undo mechanisms.

From the tool's own definition: "Tool name 'add_niagara_node_pin' indicates adding/creating a pin (connection point) to a Niagara VFX node."

## Use case

AI agents use add_niagara_node_pin to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Unreal-MCP:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "add_niagara_node_pin": {
      "limits": [
        {
          "counter": "add_niagara_node_pin_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Unreal-MCP (285)

- `cleanup_material_function` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/cleanup-material-function.md
- `cleanup_material_graph` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/cleanup-material-graph.md
- `clear_niagara_module_input` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/clear-niagara-module-input.md
- `delete_actor` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-actor.md
- `delete_asset` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-asset.md
- `delete_blueprint_function` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-blueprint-function.md
- `delete_blueprint_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-blueprint-node.md
- `delete_data_table_row` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-data-table-row.md
- `delete_material_expression` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-material-expression.md
- `delete_niagara_graph_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-graph-node.md
- `delete_niagara_scratch_pad_module` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-scratch-pad-module.md
- `delete_niagara_system` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-system.md
- `remove_input_action_modifier` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-input-action-modifier.md
- `remove_input_action_trigger` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-input-action-trigger.md
- `remove_key_mapping` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-key-mapping.md
- `remove_mapping_modifier` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mapping-modifier.md
- `remove_mapping_trigger` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mapping-trigger.md
- `remove_mass_config_trait` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mass-config-trait.md
- `remove_niagara_custom_hlsl_pin` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-custom-hlsl-pin.md
- `remove_niagara_emitter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-emitter.md
- `remove_niagara_module` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-module.md
- `remove_niagara_node_pin` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-node-pin.md
- `remove_niagara_renderer` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-renderer.md
- `remove_niagara_script_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-script-parameter.md
- `remove_niagara_user_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-user-parameter.md
- `remove_statetree_binding` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-binding.md
- `remove_statetree_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-node.md
- `remove_statetree_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-parameter.md
- `remove_statetree_state` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-state.md
- `remove_statetree_transition` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-transition.md
- …and 255 more: https://policylayer.com/tools/aadeshrao123-unreal-mcp.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=aadeshrao123-unreal-mcp · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/aadeshrao123-unreal-mcp
