# describe_niagara_type

A read tool on the Unreal-MCP MCP server.

Agent View of the PolicyLayer registry record for `describe_niagara_type`. HTML page: https://policylayer.com/tools/aadeshrao123-unreal-mcp/describe-niagara-type

## Facts

- Tool: `describe_niagara_type`
- Server: Unreal-MCP (`aadeshrao123/unreal-mcp`) — https://policylayer.com/tools/aadeshrao123-unreal-mcp.md
- Homepage: https://github.com/aadeshrao123/Unreal-MCP
- Risk category: Read (Low risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Allowed

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "describe_niagara_type",
    "arguments": {}
  }
}
```

## Why describe_niagara_type is rated Low

The tool name strongly suggests a read-only operation that retrieves or returns information about Niagara VFX types within Unreal Engine 5. 'Describe' operations are interrogative and do not perform writes, deletes, or execute arbitrary code. No side effects are expected.

From the tool's own definition: "Tool name 'describe_niagara_type' indicates a query/inspection operation on Niagara VFX type definitions. The prefix 'describe' typically denotes retrieval of metadata or information without modification. Description is empty, reducing confidence."

## Use case

AI agents call describe_niagara_type to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

## Recommended policy (PolicyLayer)

Verdict: **Allowed**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Unreal-MCP:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "describe_niagara_type": {}
  }
}
```

## Other tools on Unreal-MCP (285)

- `cleanup_material_function` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/cleanup-material-function.md
- `cleanup_material_graph` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/cleanup-material-graph.md
- `clear_niagara_module_input` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/clear-niagara-module-input.md
- `delete_actor` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-actor.md
- `delete_asset` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-asset.md
- `delete_blueprint_function` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-blueprint-function.md
- `delete_blueprint_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-blueprint-node.md
- `delete_data_table_row` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-data-table-row.md
- `delete_material_expression` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-material-expression.md
- `delete_niagara_graph_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-graph-node.md
- `delete_niagara_scratch_pad_module` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-scratch-pad-module.md
- `delete_niagara_system` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/delete-niagara-system.md
- `remove_input_action_modifier` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-input-action-modifier.md
- `remove_input_action_trigger` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-input-action-trigger.md
- `remove_key_mapping` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-key-mapping.md
- `remove_mapping_modifier` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mapping-modifier.md
- `remove_mapping_trigger` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mapping-trigger.md
- `remove_mass_config_trait` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-mass-config-trait.md
- `remove_niagara_custom_hlsl_pin` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-custom-hlsl-pin.md
- `remove_niagara_emitter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-emitter.md
- `remove_niagara_module` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-module.md
- `remove_niagara_node_pin` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-node-pin.md
- `remove_niagara_renderer` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-renderer.md
- `remove_niagara_script_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-script-parameter.md
- `remove_niagara_user_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-niagara-user-parameter.md
- `remove_statetree_binding` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-binding.md
- `remove_statetree_node` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-node.md
- `remove_statetree_parameter` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-parameter.md
- `remove_statetree_state` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-state.md
- `remove_statetree_transition` — Destructive — https://policylayer.com/tools/aadeshrao123-unreal-mcp/remove-statetree-transition.md
- …and 255 more: https://policylayer.com/tools/aadeshrao123-unreal-mcp.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

---

Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=aadeshrao123-unreal-mcp · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/aadeshrao123-unreal-mcp
