# origin_set

Set the origin point of an object.

Agent View of the PolicyLayer registry record for `origin_set`. HTML page: https://policylayer.com/tools/dwgx-blender-copilot/origin-set

## Facts

- Tool: `origin_set`
- Server: Blender Copilot MCP Server (`dwgx/blender-copilot`) — https://policylayer.com/tools/dwgx-blender-copilot.md
- Homepage: https://github.com/dwgx/blender-copilot
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Rate-limited

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "origin_set",
    "arguments": {}
  }
}
```

## Why origin_set is rated Medium

This tool modifies object metadata (origin/pivot point) reversibly within a Blender scene. It is a Write operation because it changes object state but does not delete data or execute arbitrary code. The severity is medium because incorrect origin placement could disrupt modeling workflows, rigging, or animation, but the change is fully reversible via undo or re-execution.

From the tool's own definition: "Tool name 'origin_set' and description 'Set the origin point of an object' indicate modification of object properties in Blender."

## Use case

AI agents use origin_set to create or update resources in Blender Copilot MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Blender Copilot MCP Server environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Blender Copilot MCP Server:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "origin_set": {
      "limits": [
        {
          "counter": "origin_set_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Blender Copilot MCP Server (306)

- `anim_clear_all` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/anim-clear-all.md
- `anim_delete_keyframe` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/anim-delete-keyframe.md
- `apply_modifier` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/apply-modifier.md
- `batch_delete` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/batch-delete.md
- `blender_new_file` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/blender-new-file.md
- `clear_animation` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/clear-animation.md
- `delete_object` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/delete-object.md
- `modifier_remove` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/modifier-remove.md
- `optimize_scene` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/optimize-scene.md
- `physics_remove` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/physics-remove.md
- `remove_constraint` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/remove-constraint.md
- `remove_modifier` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/remove-modifier.md
- `scene_cleanup` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/scene-cleanup.md
- `uv_remove_layer` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/uv-remove-layer.md
- `bake_ao` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-ao.md
- `bake_physics` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-physics.md
- `bake_textures` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-textures.md
- `blender_launch` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/blender-launch.md
- `blender_open_file` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/blender-open-file.md
- `bmesh_operation` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bmesh-operation.md
- `build_material_nodes` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/build-material-nodes.md
- `build_scene_from_json` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/build-scene-from-json.md
- `cloth_sim_model` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/cloth-sim-model.md
- `execute_code` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-code.md
- `execute_script_headless` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-script-headless.md
- `execute_script_on_file` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-script-on-file.md
- `ft_sculpt_shape_key` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/ft-sculpt-shape-key.md
- `ft_setup_eye_tracking_full` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/ft-setup-eye-tracking-full.md
- `generate_hunyuan3d_model` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/generate-hunyuan3d-model.md
- `generate_hyper3d_model_via_images` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/generate-hyper3d-model-via-images.md
- …and 276 more: https://policylayer.com/tools/dwgx-blender-copilot.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=dwgx-blender-copilot · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/dwgx-blender-copilot
