# sculpt_analyze_surface

A read tool on the Blender Copilot MCP Server MCP server.

Agent View of the PolicyLayer registry record for `sculpt_analyze_surface`. HTML page: https://policylayer.com/tools/dwgx-blender-copilot/sculpt-analyze-surface

## Facts

- Tool: `sculpt_analyze_surface`
- Server: Blender Copilot MCP Server (`dwgx/blender-copilot`) — https://policylayer.com/tools/dwgx-blender-copilot.md
- Homepage: https://github.com/dwgx/blender-copilot
- Risk category: Read (Low risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Allowed

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "sculpt_analyze_surface",
    "arguments": {}
  }
}
```

## Why sculpt_analyze_surface is rated Low

Analysis operations typically retrieve or query data about 3D geometry without modifying the scene. The absence of verbs like 'modify', 'delete', 'create', or 'execute' in the tool name suggests read-only inspection of surface characteristics. Confidence is moderate (0.7) due to the empty description; a non-empty description would strengthen certainty.

From the tool's own definition: "Tool name 'sculpt_analyze_surface' contains 'analyze', which indicates data inspection rather than modification. The description is empty, limiting certainty."

## Use case

AI agents call sculpt_analyze_surface to retrieve information from Blender Copilot MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

## Recommended policy (PolicyLayer)

Verdict: **Allowed**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Blender Copilot MCP Server:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "sculpt_analyze_surface": {}
  }
}
```

## Other tools on Blender Copilot MCP Server (306)

- `anim_clear_all` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/anim-clear-all.md
- `anim_delete_keyframe` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/anim-delete-keyframe.md
- `apply_modifier` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/apply-modifier.md
- `batch_delete` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/batch-delete.md
- `blender_new_file` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/blender-new-file.md
- `clear_animation` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/clear-animation.md
- `delete_object` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/delete-object.md
- `modifier_remove` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/modifier-remove.md
- `optimize_scene` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/optimize-scene.md
- `physics_remove` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/physics-remove.md
- `remove_constraint` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/remove-constraint.md
- `remove_modifier` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/remove-modifier.md
- `scene_cleanup` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/scene-cleanup.md
- `uv_remove_layer` — Destructive — https://policylayer.com/tools/dwgx-blender-copilot/uv-remove-layer.md
- `bake_ao` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-ao.md
- `bake_physics` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-physics.md
- `bake_textures` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bake-textures.md
- `blender_launch` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/blender-launch.md
- `blender_open_file` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/blender-open-file.md
- `bmesh_operation` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/bmesh-operation.md
- `build_material_nodes` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/build-material-nodes.md
- `build_scene_from_json` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/build-scene-from-json.md
- `cloth_sim_model` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/cloth-sim-model.md
- `execute_code` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-code.md
- `execute_script_headless` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-script-headless.md
- `execute_script_on_file` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/execute-script-on-file.md
- `ft_sculpt_shape_key` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/ft-sculpt-shape-key.md
- `ft_setup_eye_tracking_full` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/ft-setup-eye-tracking-full.md
- `generate_hunyuan3d_model` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/generate-hunyuan3d-model.md
- `generate_hyper3d_model_via_images` — Execute — https://policylayer.com/tools/dwgx-blender-copilot/generate-hyper3d-model-via-images.md
- …and 276 more: https://policylayer.com/tools/dwgx-blender-copilot.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=dwgx-blender-copilot · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/dwgx-blender-copilot
