# add_texture_node

A write tool on the Blend Ai MCP server.

Agent View of the PolicyLayer registry record for `add_texture_node`. HTML page: https://policylayer.com/tools/holdmybeer-gg-blend-ai/add-texture-node

## Facts

- Tool: `add_texture_node`
- Server: Blend Ai (`holdmybeer-gg/blend-ai`) — https://policylayer.com/tools/holdmybeer-gg-blend-ai.md
- Homepage: https://github.com/HoldMyBeer-gg/blend-ai
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Rate-limited

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "add_texture_node",
    "arguments": {}
  }
}
```

## Why add_texture_node is rated Medium

Adding a texture node modifies the material/shader setup of a Blender project by creating a new node, which is reversible (can be deleted). This is a Write operation—creates data without permanent destruction. Severity is medium because misuse could degrade render quality or modify appearance in unintended ways, but the change is undoable.

From the tool's own definition: "Tool name 'add_texture_node' indicates creation of a new texture node in Blender's node graph. The sibling tools (add_bone, add_cloth_sim, add_constraint, add_modifier, etc.) all create/add scene elements. The description is empty, limiting confidence."

## Use case

AI agents use add_texture_node to create or update resources in Blend Ai, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Blend Ai environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Blend Ai:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "add_texture_node": {
      "limits": [
        {
          "counter": "add_texture_node_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Blend Ai (174)

- `clear_animation` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/clear-animation.md
- `delete_collection` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-collection.md
- `delete_keyframe` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-keyframe.md
- `delete_light` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-light.md
- `delete_material` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-material.md
- `delete_object` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-object.md
- `delete_particle_system` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-particle-system.md
- `delete_scene` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/delete-scene.md
- `remove_annotation_layer` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/remove-annotation-layer.md
- `remove_color_ramp_element` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/remove-color-ramp-element.md
- `remove_modifier` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/remove-modifier.md
- `remove_shader_node` — Destructive — https://policylayer.com/tools/holdmybeer-gg-blend-ai/remove-shader-node.md
- `execute_blender_code` — Execute — https://policylayer.com/tools/holdmybeer-gg-blend-ai/execute-blender-code.md
- `render_animation` — Execute — https://policylayer.com/tools/holdmybeer-gg-blend-ai/render-animation.md
- `render_image` — Execute — https://policylayer.com/tools/holdmybeer-gg-blend-ai/render-image.md
- `spin_mesh` — Execute — https://policylayer.com/tools/holdmybeer-gg-blend-ai/spin-mesh.md
- `analyze_mesh_quality` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/analyze-mesh-quality.md
- `get_color_ramp` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/get-color-ramp.md
- `get_node_tree` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/get-node-tree.md
- `get_object_info` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/get-object-info.md
- `get_scene_info` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/get-scene-info.md
- `get_viewport_screenshot` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/get-viewport-screenshot.md
- `list_geometry_node_inputs` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-geometry-node-inputs.md
- `list_keyframes` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-keyframes.md
- `list_lights` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-lights.md
- `list_materials` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-materials.md
- `list_objects` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-objects.md
- `list_procedural_patterns` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-procedural-patterns.md
- `list_recent_files` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-recent-files.md
- `list_scenes` — Read — https://policylayer.com/tools/holdmybeer-gg-blend-ai/list-scenes.md
- …and 144 more: https://policylayer.com/tools/holdmybeer-gg-blend-ai.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=holdmybeer-gg-blend-ai · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/holdmybeer-gg-blend-ai
