# edit_script

Edit an existing GDScript file by replacing a text segment

Agent View of the PolicyLayer registry record for `edit_script`. HTML page: https://policylayer.com/tools/keeveeg-godot-mcp/edit-script

## Facts

- Tool: `edit_script`
- Server: Godot (`@keeveeg/godot-mcp`) — https://policylayer.com/tools/keeveeg-godot-mcp.md
- Install: `npx -y @keeveeg/godot-mcp`
- Homepage: https://www.npmjs.com/package/@keeveeg/godot-mcp
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 3 (3 required)
- Recommended policy verdict: Rate-limited

## Parameters

| Parameter | Type | Required | Description |
| --- | --- | --- | --- |
| `path` | string | yes | Script file path (e.g. 'res://scripts/player.gd') |
| `new_text` | string | yes | Replacement text |
| `old_text` | string | yes | Exact text to find and replace |

Parameters from the server's own tool schema.

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "edit_script",
    "arguments": {
      "path": "<path>",
      "new_text": "<new_text>",
      "old_text": "<old_text>"
    }
  }
}
```

## Why edit_script is rated Medium

This tool modifies an existing source code file by replacing content within it. It is a write operation (file modification), but since it replaces rather than deletes the file entirely, it is reversible in principle (e.g., via version control). However, the blast radius is high because modifying GDScript files can alter game logic, introduce bugs, or create security vulnerabilities in the Godot project.

From the tool's own definition: "Edit an existing GDScript file by replacing a text segment"

Risk signals: Accepts file system path (path)

## Use case

AI agents use edit_script to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Godot:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "edit_script": {
      "limits": [
        {
          "counter": "edit_script_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Godot (320)

- `clear_editor_log` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/clear-editor-log.md
- `clear_editor_selection` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/clear-editor-selection.md
- `clear_output` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/clear-output.md
- `delete_export_preset` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-export-preset.md
- `delete_node` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-node.md
- `delete_particles` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-particles.md
- `delete_resource` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-resource.md
- `delete_save_file` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-save-file.md
- `delete_scene` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-scene.md
- `delete_script` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-script.md
- `delete_shader` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-shader.md
- `delete_theme` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/delete-theme.md
- `remove_animation` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-animation.md
- `remove_audio_bus` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-audio-bus.md
- `remove_audio_player` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-audio-player.md
- `remove_autoload` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-autoload.md
- `remove_autoload_config` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-autoload-config.md
- `remove_input_action` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-input-action.md
- `remove_navigation_agent` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-navigation-agent.md
- `remove_navigation_link` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-navigation-link.md
- `remove_navigation_region` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/remove-navigation-region.md
- `reset_editor_layout` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/reset-editor-layout.md
- `tilemap_clear` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/tilemap-clear.md
- `uninstall_addon` — Destructive — https://policylayer.com/tools/keeveeg-godot-mcp/uninstall-addon.md
- `bake_navigation_mesh` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/bake-navigation-mesh.md
- `capture_frames` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/capture-frames.md
- `click_button_by_text` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/click-button-by-text.md
- `continue_execution` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/continue-execution.md
- `evaluate_expression` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/evaluate-expression.md
- `execute_editor_script` — Execute — https://policylayer.com/tools/keeveeg-godot-mcp/execute-editor-script.md
- …and 290 more: https://policylayer.com/tools/keeveeg-godot-mcp.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=keeveeg-godot-mcp · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/keeveeg-godot-mcp
