# cast_chariot_of_fire

Create the two steeds and chariot as 30hp AC2 combat identities, mark up to eight touched companions immune, and retain exact movement, fire, water, and proximity rules.

Agent View of the PolicyLayer registry record for `cast_chariot_of_fire`. HTML page: https://policylayer.com/tools/torch-to-crown/cast-chariot-of-fire

## Facts

- Tool: `cast_chariot_of_fire`
- Server: Torch-to-Crown (`Diogenes187/Torch-to-Crown`) — https://policylayer.com/tools/torch-to-crown.md
- Homepage: https://github.com/Diogenes187/Torch-to-Crown
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 0
- Recommended policy verdict: Rate-limited

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "cast_chariot_of_fire",
    "arguments": {}
  }
}
```

## Why cast_chariot_of_fire is rated Medium

An AI agent can call cast_chariot_of_fire faster than any human can review: one bad instruction and it creates or modifies resources in Torch-to-Crown by the hundred, each call as confident as the last.

## Use case

AI agents use cast_chariot_of_fire to create or update resources in Torch-to-Crown, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Torch-to-Crown environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Torch-to-Crown:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "cast_chariot_of_fire": {
      "limits": [
        {
          "counter": "cast_chariot_of_fire_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

## Other tools on Torch-to-Crown (450)

- `cast_atonement` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-atonement.md
- `cast_force_motion_magic` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-force-motion-magic.md
- `cast_legend_lore` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-legend-lore.md
- `cast_object_magic` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-object-magic.md
- `cast_residual_transformation_magic` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-residual-transformation-magic.md
- `cast_shape_change` — Destructive — https://policylayer.com/tools/torch-to-crown/cast-shape-change.md
- `change_character_possession` — Destructive — https://policylayer.com/tools/torch-to-crown/change-character-possession.md
- `destroy_plant_door_tree` — Destructive — https://policylayer.com/tools/torch-to-crown/destroy-plant-door-tree.md
- `destroy_snake_stick` — Destructive — https://policylayer.com/tools/torch-to-crown/destroy-snake-stick.md
- `disarm_trap` — Destructive — https://policylayer.com/tools/torch-to-crown/disarm-trap.md
- `force_door` — Destructive — https://policylayer.com/tools/torch-to-crown/force-door.md
- `force_scared_creature_to_fight` — Destructive — https://policylayer.com/tools/torch-to-crown/force-scared-creature-to-fight.md
- `record_familiar_death` — Destructive — https://policylayer.com/tools/torch-to-crown/record-familiar-death.md
- `remove_combatant` — Destructive — https://policylayer.com/tools/torch-to-crown/remove-combatant.md
- `remove_deafness_by_caster` — Destructive — https://policylayer.com/tools/torch-to-crown/remove-deafness-by-caster.md
- `remove_spell_trap` — Destructive — https://policylayer.com/tools/torch-to-crown/remove-spell-trap.md
- `resolve_animate_dead` — Destructive — https://policylayer.com/tools/torch-to-crown/resolve-animate-dead.md
- `stand_up` — Destructive — https://policylayer.com/tools/torch-to-crown/stand-up.md
- `trigger_spell_trap` — Destructive — https://policylayer.com/tools/torch-to-crown/trigger-spell-trap.md
- `use_prismatic_barrier` — Destructive — https://policylayer.com/tools/torch-to-crown/use-prismatic-barrier.md
- `use_read_magic` — Destructive — https://policylayer.com/tools/torch-to-crown/use-read-magic.md
- `cast_manifestation_illusion` — Execute — https://policylayer.com/tools/torch-to-crown/cast-manifestation-illusion.md
- `cast_spell_trap` — Execute — https://policylayer.com/tools/torch-to-crown/cast-spell-trap.md
- `cast_time_stop` — Execute — https://policylayer.com/tools/torch-to-crown/cast-time-stop.md
- `deploy_aerial_servant` — Execute — https://policylayer.com/tools/torch-to-crown/deploy-aerial-servant.md
- `start_combat` — Execute — https://policylayer.com/tools/torch-to-crown/start-combat.md
- `start_wandering_combat` — Execute — https://policylayer.com/tools/torch-to-crown/start-wandering-combat.md
- `trigger_arcane_symbol` — Execute — https://policylayer.com/tools/torch-to-crown/trigger-arcane-symbol.md
- `trigger_cleric_symbol` — Execute — https://policylayer.com/tools/torch-to-crown/trigger-cleric-symbol.md
- `trigger_drain_glyph` — Execute — https://policylayer.com/tools/torch-to-crown/trigger-drain-glyph.md
- …and 420 more: https://policylayer.com/tools/torch-to-crown.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

---

Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=torch-to-crown · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/torch-to-crown
