# create_camera_attributes

Create CameraAttributes (Practical or Physical) for 3D camera DOF and auto-exposure.

Agent View of the PolicyLayer registry record for `create_camera_attributes`. HTML page: https://policylayer.com/tools/yanhuifair-godot-mcp/create-camera-attributes

## Facts

- Tool: `create_camera_attributes`
- Server: Godot (`@yanhuifair/godot-mcp`) — https://policylayer.com/tools/yanhuifair-godot-mcp.md
- Install: `npx -y @yanhuifair/godot-mcp`
- Homepage: git+https://github.com/yanhuifair/Godot-MCP.git
- Risk category: Write (Medium risk)
- Registry record: grade F, identity unverified
- Server rate-limited: no
- Parameters: 2 (1 required)
- Recommended policy verdict: Rate-limited

## Parameters

| Parameter | Type | Required | Description |
| --- | --- | --- | --- |
| `path` | string | yes |  |
| `preset` | object | no |  |

Parameters from the server's own tool schema.

## Example call (MCP tools/call, JSON-RPC 2.0)

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "create_camera_attributes",
    "arguments": {
      "path": "<path>"
    }
  }
}
```

## Why create_camera_attributes is rated Medium

This tool creates camera attribute resources (Practical or Physical) for depth-of-field and auto-exposure settings. Creation of engine resources is a reversible Write operation—the attributes can be modified or deleted. There is no destructive data loss, code execution, or external side effects beyond configuring camera rendering parameters within the game engine environment.

From the tool's own definition: "Tool name is 'create_camera_attributes' and description states 'Create CameraAttributes', indicating creation of new camera configuration objects in Godot Engine."

Risk signals: Accepts file system path (path)

## Use case

AI agents use create_camera_attributes to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

## Recommended policy (PolicyLayer)

Verdict: **Rate-limited**. Enforced by the PolicyLayer MCP gateway (https://policylayer.com/mcp-gateway) before a call reaches Godot:

```json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "create_camera_attributes": {
      "limits": [
        {
          "counter": "create_camera_attributes_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}
```

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- `remove_input_action` — Destructive — https://policylayer.com/tools/yanhuifair-godot-mcp/remove-input-action.md
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- …and 251 more: https://policylayer.com/tools/yanhuifair-godot-mcp.md

## For agents

This record is a snapshot. Live verdicts and the full registry:

- Check every server in your MCP config at once: `npx -y policylayer stack`
- Vet a server before you add it: install the mcp-precheck skill — `npx skills add https://policylayer.com` (skill text: https://policylayer.com/skill.md)
- Query the registry over MCP: endpoint `https://api.policylayer.com/mcp` — tools `check_mcp_server`, `check_mcp_stack`, `check_tool`, `search_registry`, `get_change_events`

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Source: the PolicyLayer MCP registry — one continuously verified record per MCP server. Full record: https://policylayer.com/registry?q=yanhuifair-godot-mcp · API: https://policylayer.com/registry/api · Policy library: https://policylayer.com/policies/yanhuifair-godot-mcp
