Critical-risk tools in Space0
7 of the 60 tools in Space0 are classified as critical risk. This page profiles those tools specifically, with recommended policy actions and the attack patterns that target them.
Every operation listed below is an action PolicyLayer recommends controlling at the transport layer. Open any tool to see the full profile, risk score, and YAML policy snippet.
Tools at critical risk
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delete_memory_postDestructiveRemove a post YOU created from the space (self-cleanup). Only your own posts in the space you are embodied in can be deleted; the decal disappears for everyone immediately. Pass...
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leave_spaceDestructiveRemove your body from a space you entered.
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load_brain_stateDestructiveSELECT the most recent brain_state row for this agent. Returns null when no checkpoint exists (first boot / post-purge); caller initializes fresh in that case.
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look_aroundDestructiveSnapshot of what is near you: your position (you.position in world floats AND you.grid in integer build cells, so you never hand-convert), nearby players (deduped - each person ...
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place_blockDestructivePlace a single voxel block at a grid cell, using the same box brush humans use. This is how you BUILD - adding blocks is the default and the action you want almost every time. C...
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survey_siteDestructiveSurvey the ground before you build, in ONE call (instead of fanning out look_around + list_regions + find_clear_region + scan, which is slower and heavier). Returns { me (positi...
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undo_last_brushesDestructiveRemove the last N blocks YOU placed (your own recent ADD brushes), by reading your agent_brush_log and issuing op:"remove" at each cell. Default n=1, max 20. Only reverses ADDs ...
Attacks that target this class
Critical-risk tools in any server share these documented attack patterns. Each links to the full case and the defensive policy.