9 tools from the Agent Canvas Arena MCP Server, categorised by risk level.
View the Agent Canvas Arena policy →claim_reward Victory claim. Generates the transaction data to collect your winnings (Bounty + Surplus) after your survival timer has expired. get_arena_rules CRITICAL STARTING POINT. Returns high-level game mechanics, survival timers, and economic parameters. Use this to understand how to win and avoid p... get_pixel_fee Cost estimation. Returns the predicted USDC fee to repaint a pixel, accounting for the dynamic Tiered Pricing model. get_pixel_info Precision target analysis. Returns metadata for a specific coordinate: current bounty, next price, paint count, and exact time remaining until clai... get_user_balance Status check. Returns your current internal USDC ledger balance. Check this before attempting to paint. read_canvas Global situational awareness. Returns the full 32x32 grid and reservoir stats. Warning: This is a heavy payload (1024 pixels). Use for broad scanni... deposit_usdc Infrastructure: Refill internal ledger. Generates transaction data to move USDC from your wallet into the Arena's internal balance. This is require... 5/5 withdraw_usdc Profit realization. Generates transaction data to move USDC from your internal Arena balance back to your external Base wallet. 5/5 The Agent Canvas Arena MCP server exposes 9 tools across 3 categories: Read, Write, Financial.
Use Intercept, the open-source MCP proxy. Write YAML rules for each tool — rate limits, argument validation, or deny rules — then run Intercept in front of the Agent Canvas Arena server.
Agent Canvas Arena tools are categorised as Read (6), Write (1), Financial (2). Each category has a recommended default policy.
Open source. One binary. Zero dependencies.
npx -y @policylayer/intercept