Medium Risk

export_user_games

Export all games of a user

Risk signalsHigh parameter count (20 properties)

Part of the Lichess Integration server.

export_user_games can modify Lichess Integration data, with no limits today. PolicyLayer puts allow, deny, and rate-limit rules on every call. Live in minutes.

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AI agents use export_user_games to create or modify resources in Lichess Integration. Write operations carry medium risk because an autonomous agent could trigger bulk unintended modifications. Rate limits prevent a single agent session from making hundreds of changes in rapid succession. Argument validation ensures the agent passes expected values.

Without a policy, an AI agent could call export_user_games repeatedly, creating or modifying resources faster than any human could review. PolicyLayer's rate limiting ensures write operations happen at a controlled pace, and argument validation catches malformed or unexpected inputs before they reach Lichess Integration.

Write tools can modify data. A rate limit prevents runaway bulk operations from AI agents.

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "export_user_games": {
      "limits": [
        {
          "counter": "export_user_games_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

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These attack patterns abuse exactly the kind of access export_user_games gives an agent. Each links to the full case and the policy that stops it:

Browse the full MCP Attack Database →

Every attack above starts with a tool call. PolicyLayer checks each one against your policy first, so export_user_games only ever does what you allow.

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Other write tools across the catalogue. The same approach applies to each: rate-limit and validate the arguments.

What does the export_user_games tool do? +

Export all games of a user. It is categorised as a Write tool in the Lichess Integration MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on export_user_games? +

Register the Lichess Integration MCP server in PolicyLayer and add a rule for export_user_games: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Lichess Integration. Nothing to install.

What risk level is export_user_games? +

export_user_games is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit export_user_games? +

Yes. Add a rate_limit block to the export_user_games rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block export_user_games completely? +

Set action: deny in the PolicyLayer policy for export_user_games. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides export_user_games? +

export_user_games is provided by the Lichess Integration MCP server (GigaChatTester/lichess-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Lichess Integration tool call.

Deterministic rules across all 88 Lichess Integration tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

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