Checks a Kotlin or Swift SceneView snippet for common mistakes. For Kotlin: threading violations, wrong destroy order, missing null-checks, LightNode trailing-lambda bug, deprecated 2.x APIs. For Swift: missing @MainActor, async/await patterns, missing imports, RealityKit mistakes. Language is au...
Risk signalsAccepts freeform code/query input (code)
Part of the SceneView 3D & AR server.
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AI agents may call validate_code to permanently remove or destroy resources in SceneView 3D & AR. Without a policy, an autonomous agent could delete critical data in a loop with no way to undo the damage. PolicyLayer blocks destructive tools by default and requires explicit human approval before enabling them.
Without a policy, an AI agent could call validate_code in a loop, permanently destroying resources in SceneView 3D & AR. There is no undo for destructive operations. PolicyLayer blocks this tool by default and only allows it when a human explicitly approves the action.
Destructive tools permanently remove data. Block by default. Only enable with explicit approval workflows.
{
"version": "1",
"default": "deny",
"hide": [
"validate_code"
]
} See the full SceneView 3D & AR policy for all 63 tools.
These attack patterns abuse exactly the kind of access validate_code gives an agent. Each links to the full case and the policy that stops it:
Other destructive tools across the catalogue. The same approach applies to each: deny by default, or require human approval.
Checks a Kotlin or Swift SceneView snippet for common mistakes. For Kotlin: threading violations, wrong destroy order, missing null-checks, LightNode trailing-lambda bug, deprecated 2.x APIs. For Swift: missing @MainActor, async/await patterns, missing imports, RealityKit mistakes. Language is auto-detected. Always call this before presenting generated SceneView code to the user.. It is categorised as a Destructive tool in the SceneView 3D & AR MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the SceneView 3D & AR MCP server in PolicyLayer and add a rule for validate_code: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SceneView 3D & AR. Nothing to install.
validate_code is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the validate_code rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for validate_code. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
validate_code is provided by the SceneView 3D & AR MCP server (sceneview/gateway). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 63 SceneView 3D & AR tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
Free to start. No card required.
4,600+ MCP servers and 31,000+ tools scanned and risk-classified.