High-risk tools in Unreal-MCP
13 of the 286 tools in Unreal-MCP are classified as high risk. This page profiles those tools specifically, with recommended policy actions and the attack patterns that target them.
Every operation listed below is an action PolicyLayer recommends controlling at the transport layer. Open any tool to see the full profile, risk score, and YAML policy snippet.
Tools at high risk
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build_material_function_graphExecutebuild_material_function_graph
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build_material_graphExecutebuild_material_graph
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compile_blueprintExecuteCompile a Blueprint.
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compile_niagara_systemExecuteCompile a Niagara System and report any errors.
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compile_statetreeExecuteCompile a StateTree and return errors/warnings.
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control_niagara_effectExecuteControl a Niagara effect actor in the level.
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execute_pythonExecuteExecute arbitrary Python code inside the running Unreal Editor.
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open_assetExecuteOpen an asset in the UE5 editor (blueprint, material, data table, widget, etc.).
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performance_start_traceExecuteperformance_start_trace
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performance_stop_traceExecuteStop the active trace recording and optionally load it for analysis.
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set_niagara_scratch_pad_hlslExecuteset_niagara_scratch_pad_hlsl
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spawn_actor_by_classExecutespawn_actor_by_class
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spawn_niagara_effectExecutespawn_niagara_effect
Attacks that target this class
High-risk tools in any server share these documented attack patterns. Each links to the full case and the defensive policy.