High-risk tools in Torch-to-Crown
13 of the 451 tools in Torch-to-Crown are classified as high risk. This page profiles those tools specifically, with recommended policy actions and the attack patterns that target them.
Every operation listed below is an action PolicyLayer recommends controlling at the transport layer. Open any tool to see the full profile, risk score, and YAML policy snippet.
Tools at high risk
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cast_manifestation_illusionExecuteSpend and persist Phantasmal Force variants, Spectral/Permanent/Programmed Illusion, Misdirection, Shadow Door, or Veil with exact sensory, concentration, trigger, and geometry ...
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cast_spell_trapExecuteOutside combat, spend one prepared Explosive Runes or either class tradition of Fire Trap and persist the warded writing or openable object. Exact class level, casting time, obj...
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cast_time_stopExecuteSpend Time Stop, roll its exact level-based segment budget, and freeze every identified other combatant relative to the caster until those segments are used.
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deploy_aerial_servantExecuteAdd the active summoned 16-HD compendium servant to the party side as a summoned/conjured creature. While bound it may move and serve but the attack engine refuses commanded att...
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start_combatExecuteBegin an encounter.
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start_wandering_combatExecuteAtomically turn a module-authored pending wandering result into a strict-declaration combat against the loaded party. The printed/module count expression is rolled by the engine...
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trigger_arcane_symbolExecuteDischarge one active arcane Symbol against the creatures that passed by, over, or under it, touched it, or read it. For Discord, supply every target
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trigger_cleric_symbolExecuteExpose new combatants who can see an active clerical Symbol within 100ft. The persistent rune tracks prior viewers to prevent repeat-save fishing; the engine rolls each first sa...
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trigger_drain_glyphExecuteDischarge the level-15 Drain glyph. Every selected creature saves versus Spells; failure loses one complete experience level or Hit Die, resets saved-character XP to the beginni...
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trigger_glyph_of_wardingExecuteDischarge an active OSRIC 3.0 Glyph of Warding against the explicitly selected live combatants inside its exact warded area. Every creature may save versus Spells and spell-like...
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trigger_plant_trapExecuteTrigger a durable natural trap, applying Snare
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use_manifestation_illusionExecuteTrigger, disbelieve, strike, harm through, enter, reveal through stronger divination, cease concentration upon, or end a retained illusion.
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use_time_stop_segmentsExecuteRecord a caster action against the retained Time Stop budget using its actual segment cost; release frozen creatures exactly when the budget is exhausted.
Attacks that target this class
High-risk tools in any server share these documented attack patterns. Each links to the full case and the defensive policy.