The Game Crafter

14 tools. 7 can modify or destroy data without limits.

2 destructive tools with no built-in limits. Policy required.

Last updated:

7 can modify or destroy data
7 read-only
14 tools total
Read (7) Write / Execute (5) Destructive / Financial (2)

Destructive tools (delete_game, logout) permanently delete resources. There is no undo. An agent calling these in a retry loop causes irreversible damage.

Write operations (add_component_to_game, authenticate, create_game) modify state. Without rate limits, an agent can make hundreds of changes in seconds — faster than any human can review or revert.

One command. Full control.

Intercept sits between your agent and The Game Crafter. Every tool call checked against your policy before it executes — so your agent can do its job without breaking things.

npx -y @policylayer/intercept scan -- npx -y @alex-gon/tgc-mcp-server
Scans every tool. Generates a policy. Starts enforcing.
Works with Claude Code · Cursor · Claude Desktop · Windsurf · any MCP client
Deny destructive operations
delete_game:
  rules:
    - action: deny

Destructive tools should never be available to autonomous agents without human approval.

Rate limit write operations
add_component_to_game:
  rules:
    - rate_limit: 30/hour

Prevents bulk unintended modifications from agents caught in loops.

Cap read operations
get_component_details:
  rules:
    - rate_limit: 60/minute

Controls API costs and prevents retry loops from exhausting upstream rate limits.

Can an AI agent delete data through the The Game Crafter MCP server? +

Yes. The The Game Crafter server exposes 2 destructive tools including delete_game, logout. These permanently remove resources with no undo. Intercept blocks destructive tools by default so they never reach the upstream server.

How do I prevent bulk modifications through The Game Crafter? +

The The Game Crafter server has 5 write tools including add_component_to_game, authenticate, create_game. Set rate limits in your policy file -- for example, rate_limit: 10/hour prevents an agent from making more than 10 modifications per hour. Intercept enforces this at the transport layer.

How many tools does the The Game Crafter MCP server expose? +

14 tools across 3 categories: Destructive, Read, Write. 7 are read-only. 7 can modify, create, or delete data.

How do I add Intercept to my The Game Crafter setup? +

One line change. Instead of running the The Game Crafter server directly, prefix it with Intercept: intercept -c the-game-crafter.yaml -- npx -y @@alex-gon/tgc-mcp-server. Download a pre-built policy from policylayer.com/policies/the-game-crafter and adjust the limits to match your use case.

Other MCP servers with similar tools.

Starter policies available for each. Same risk classification, same one-command setup.

policylayer/intercept

Control every MCP tool call
your agent makes.

Set budgets, approvals, and hard limits across MCP servers.

npx -y @policylayer/intercept init
Protect your agent in 30 seconds. Scans your MCP config and generates enforcement policies for every server.
// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.