add_function_output
Add an output parameter to a Blueprint function.
This record as markdown: /tools/aadeshrao123-unreal-mcp/add-function-output.md
What add_function_output does on Unreal-MCP
AI agents use add_function_output to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.
Why add_function_output is rated Medium
This tool creates or modifies a Blueprint function by adding an output parameter. It is reversible (parameters can be removed or modified), so it falls under Write rather than Destructive. The severity is medium because misuse could corrupt blueprint logic or break downstream dependencies on that function signature, but the effect is confined to game asset metadata rather than engine-wide or financial impact.
From the tool's definition Tool name 'add_function_output' and description 'Add an output parameter to a Blueprint function' indicate creation/modification of function signatures in Unreal Engine blueprints. This is a reversible modification operation.
Attacks that exploit this kind of access
The rule that runs add_function_output safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For add_function_output, this is the rule to start with:
add_function_output stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every add_function_output call is checked against it from then on.
Questions about add_function_output
Add an output parameter to a Blueprint function. It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Unreal MCP server in PolicyLayer and add a rule for add_function_output: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
add_function_output is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the add_function_output rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for add_function_output. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
add_function_output is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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