duplicate_data_table_row
Copy an existing row under a new name.
This record as markdown: /tools/aadeshrao123-unreal-mcp/duplicate-data-table-row.md
What duplicate_data_table_row does on Unreal-MCP
AI agents use duplicate_data_table_row to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.
Why duplicate_data_table_row is rated Medium
Duplicating a row creates new data in the data table, which is a reversible write operation. It does not delete or overwrite existing data, and it does not execute code or move money. Misuse could bloat data tables or introduce duplicate/incorrect entries, giving it medium severity.
From the tool's definition "Copy an existing row under a new name" — creates a new row by duplicating an existing one
Attacks that exploit this kind of access
The rule that runs duplicate_data_table_row safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For duplicate_data_table_row, this is the rule to start with:
duplicate_data_table_row stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every duplicate_data_table_row call is checked against it from then on.
Questions about duplicate_data_table_row
Copy an existing row under a new name. It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Unreal MCP server in PolicyLayer and add a rule for duplicate_data_table_row: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
duplicate_data_table_row is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the duplicate_data_table_row rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for duplicate_data_table_row. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
duplicate_data_table_row is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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