list_statetree_enum_values
A read tool on the Unreal- MCP server.
This record as markdown: /tools/aadeshrao123-unreal-mcp/list-statetree-enum-values.md
What list_statetree_enum_values does on Unreal-MCP
AI agents call list_statetree_enum_values to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why list_statetree_enum_values is rated Low
The 'list_' prefix and context of StateTree (a visual scripting system for state machines and behavior logic in UE5) indicate this is a read-only query to enumerate available values. No side effects, no data creation or deletion. The empty description lowers confidence slightly, but the name structure is sufficiently explicit to classify with reasonable certainty.
From the tool's definition Tool name 'list_statetree_enum_values' explicitly indicates a listing/retrieval operation ('list'); StateTree is a behavior tree system in Unreal Engine; the operation retrieves existing enum values without modification.
Attacks that exploit this kind of access
The rule that runs list_statetree_enum_values safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For list_statetree_enum_values, this is the rule to start with:
list_statetree_enum_values is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every list_statetree_enum_values call is checked against it from then on.
Questions about list_statetree_enum_values
list_statetree_enum_values is a read tool on the Unreal MCP server. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for list_statetree_enum_values: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
list_statetree_enum_values is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the list_statetree_enum_values rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for list_statetree_enum_values. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
list_statetree_enum_values is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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