move_widget

Move a widget to a different parent panel.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/move-widget.md

What move_widget does on Unreal-MCP

AI agents use move_widget to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.

Why move_widget is rated Medium

This tool creates or modifies data reversibly—it changes widget hierarchy and layout but does not execute arbitrary code, delete assets, or cause financial impact. The action can be undone (typical in UE5 editor with undo/redo). Severity is medium because misuse could disrupt a complex UI layout requiring manual repair, but the changes are non-destructive and localized to widget positioning.

From the tool's definition Tool name 'move_widget' and description 'Move a widget to a different parent panel' indicate the tool modifies the hierarchical structure of UI widgets by reassigning their parent container, which is a reversible structural change to the project.

Questions about move_widget

What does the move_widget tool do? +

Move a widget to a different parent panel. It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on move_widget? +

Register the Unreal MCP server in PolicyLayer and add a rule for move_widget: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is move_widget? +

move_widget is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit move_widget? +

Yes. Add a rate_limit block to the move_widget rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block move_widget completely? +

Set action: deny in the PolicyLayer policy for move_widget. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides move_widget? +

move_widget is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Unreal, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Unreal's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.