search_parent_classes
A read tool on the Unreal- MCP server.
This record as markdown: /tools/aadeshrao123-unreal-mcp/search-parent-classes.md
What search_parent_classes does on Unreal-MCP
AI agents call search_parent_classes to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why search_parent_classes is rated Low
This tool retrieves or queries class inheritance information from the Unreal Engine editor—a read-only operation with no side effects. No data is created, modified, executed, or deleted. The empty description reduces confidence slightly, but the clear search semantics and sibling tool patterns (add_*, add_*) confirm this is a retrieval operation.
From the tool's definition Tool name 'search_parent_classes' indicates a query/search operation for class hierarchy information in Unreal Engine. The 'search' verb and 'parent_classes' noun suggest retrieving existing data without modification.
Attacks that exploit this kind of access
The rule that runs search_parent_classes safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For search_parent_classes, this is the rule to start with:
search_parent_classes is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every search_parent_classes call is checked against it from then on.
Questions about search_parent_classes
search_parent_classes is a read tool on the Unreal MCP server. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for search_parent_classes: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
search_parent_classes is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the search_parent_classes rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for search_parent_classes. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
search_parent_classes is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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