set_asset_property

Set a property on an asset.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/set-asset-property.md

What set_asset_property does on Unreal-MCP

AI agents use set_asset_property to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.

Why set_asset_property is rated Medium

This tool modifies asset properties in the Unreal Editor, which is a Write operation—it creates or changes data but does not irreversibly delete or destroy it. Properties can typically be reverted or re-set to previous values. However, setting properties on assets in a game engine can have moderate blast radius if misused (e.g., corrupting material properties, breaking blueprints), justifying medium severity.

From the tool's definition Tool name 'set_asset_property' and description 'Set a property on an asset' indicate modification of asset data in Unreal Engine. The verb 'set' combined with 'property' on an 'asset' demonstrates reversible data modification without deletion.

Questions about set_asset_property

What does the set_asset_property tool do? +

Set a property on an asset. It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on set_asset_property? +

Register the Unreal MCP server in PolicyLayer and add a rule for set_asset_property: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is set_asset_property? +

set_asset_property is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_asset_property? +

Yes. Add a rate_limit block to the set_asset_property rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_asset_property completely? +

Set action: deny in the PolicyLayer policy for set_asset_property. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_asset_property? +

set_asset_property is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Unreal, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Unreal's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.