set_material_properties

A write tool on the Unreal- MCP server.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/set-material-properties.md

What set_material_properties does on Unreal-MCP

AI agents use set_material_properties to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.

Why set_material_properties is rated Medium

The tool modifies material properties in an Unreal Engine editor context, which is a reversible change (materials can be re-edited or reverted). This is Write-category behavior. Severity is high because misuse could corrupt asset appearance or functionality across many game assets, but not critical since changes are non-destructive and can be undone in the editor.

From the tool's definition Tool name 'set_material_properties' indicates modification of material data in Unreal Engine 5; sibling tools like 'add_blueprint_node' and 'add_component_to_blueprint' are clearly creation/modification operations, establishing the Write pattern for this…

Questions about set_material_properties

What does the set_material_properties tool do? +

set_material_properties is a write tool on the Unreal MCP server. It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on set_material_properties? +

Register the Unreal MCP server in PolicyLayer and add a rule for set_material_properties: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is set_material_properties? +

set_material_properties is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_material_properties? +

Yes. Add a rate_limit block to the set_material_properties rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_material_properties completely? +

Set action: deny in the PolicyLayer policy for set_material_properties. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_material_properties? +

set_material_properties is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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