set_slot_properties
Set layout slot properties (anchors, offsets, padding, alignment, etc.).
This record as markdown: /tools/aadeshrao123-unreal-mcp/set-slot-properties.md
What set_slot_properties does on Unreal-MCP
AI agents use set_slot_properties to create or update resources in Unreal-MCP, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal-MCP environment.
Why set_slot_properties is rated Medium
This tool modifies UI layout properties in the Unreal Editor, which is a reversible Write operation. While it affects the visual layout of UI elements (anchors, offsets, padding, alignment), these changes can be undone and do not permanently destroy data or execute arbitrary code.
From the tool's definition 'Set layout slot properties (anchors, offsets, padding, alignment, etc.)' — modifies UI layout properties in UMG widgets. The tool description indicates it changes property values, which are reversible modifications to Unreal Engine UI state.
Attacks that exploit this kind of access
The rule that runs set_slot_properties safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For set_slot_properties, this is the rule to start with:
set_slot_properties stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every set_slot_properties call is checked against it from then on.
Questions about set_slot_properties
Set layout slot properties (anchors, offsets, padding, alignment, etc.). It is categorised as a Write tool in the Unreal-MCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Unreal MCP server in PolicyLayer and add a rule for set_slot_properties: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
set_slot_properties is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_slot_properties rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_slot_properties. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_slot_properties is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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