New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

execute_guild_prune

Execute one bounded non-exact Discord guild prune after host write approval, signed interactive approval, a final fresh matching count plan, durable guild-member and exact-role coordination, one-shot receipt reservation, and pending content-free activity. Dispatches once without retry and settles...

SERVERGuildControl MCP SOURCEguildctl
Critical RISK CLASS
Category Destructive
Parameters 00 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/app-lasers-guildcontrol-discord/execute-guild-prune.md

What execute_guild_prune does on GuildControl MCP

AI agents call execute_guild_prune to permanently remove resources in GuildControl MCP, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why execute_guild_prune is rated Critical

Pruning removes guild members irreversibly in a single non-retryable operation.

From the tool's definition guild prune...Dispatches once without retry

Questions about execute_guild_prune

What does the execute_guild_prune tool do? +

Execute one bounded non-exact Discord guild prune after host write approval, signed interactive approval, a final fresh matching count plan, durable guild-member and exact-role coordination, one-shot receipt reservation, and pending content-free activity. Dispatches once without retry and settles only from Discord. It is categorised as a Destructive tool in the GuildControl MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on execute_guild_prune? +

Register the GuildControl MCP server in PolicyLayer and add a rule for execute_guild_prune: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches GuildControl MCP. Nothing to install.

What risk level is execute_guild_prune? +

execute_guild_prune is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit execute_guild_prune? +

Yes. Add a rate_limit block to the execute_guild_prune rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block execute_guild_prune completely? +

Set action: deny in the PolicyLayer policy for execute_guild_prune. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides execute_guild_prune? +

execute_guild_prune is provided by the GuildControl MCP server (guildctl). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on GuildControl, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of GuildControl's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.