execute_guild_prune
Execute one bounded non-exact Discord guild prune after host write approval, signed interactive approval, a final fresh matching count plan, durable guild-member and exact-role coordination, one-shot receipt reservation, and pending content-free activity. Dispatches once without retry and settles...
This record as markdown: /tools/app-lasers-guildcontrol-discord/execute-guild-prune.md
What execute_guild_prune does on GuildControl MCP
AI agents call execute_guild_prune to permanently remove resources in GuildControl MCP, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
Why execute_guild_prune is rated Critical
Pruning removes guild members irreversibly in a single non-retryable operation.
From the tool's definition guild prune...Dispatches once without retry
Attacks that exploit this kind of access
The rule that runs execute_guild_prune safely
PolicyLayer is an MCP gateway: it sits between your AI agents and GuildControl MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For execute_guild_prune, this is the rule to start with:
execute_guild_prune is removed from the agent's tool list entirely, so the agent never calls it. The rest of the server keeps working.
The button opens the PolicyLayer dashboard: create your workspace, connect GuildControl MCP, apply this rule, and every execute_guild_prune call is checked against it from then on.
Questions about execute_guild_prune
Execute one bounded non-exact Discord guild prune after host write approval, signed interactive approval, a final fresh matching count plan, durable guild-member and exact-role coordination, one-shot receipt reservation, and pending content-free activity. Dispatches once without retry and settles only from Discord. It is categorised as a Destructive tool in the GuildControl MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the GuildControl MCP server in PolicyLayer and add a rule for execute_guild_prune: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches GuildControl MCP. Nothing to install.
execute_guild_prune is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the execute_guild_prune rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for execute_guild_prune. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
execute_guild_prune is provided by the GuildControl MCP server (guildctl). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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