play_soundboard_sound
Play one exact default or allowlisted custom sound in one exact allowlisted ordinary voice channel after fresh readiness proof and host write approval. Uses a one-shot request-bound operation key, durable exact-channel cross-process coordination, shared anti-spam limits, pending content-free audi...
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What play_soundboard_sound does on GuildControl MCP
AI agents invoke play_soundboard_sound to trigger actions in GuildControl MCP. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why play_soundboard_sound is rated High
Triggers an external audio operation in a Discord voice channel with side effects.
From the tool's definition Play one exact default or allowlisted custom sound in one exact voice channel
Attacks that exploit this kind of access
The rule that runs play_soundboard_sound safely
PolicyLayer is an MCP gateway: it sits between your AI agents and GuildControl MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For play_soundboard_sound, this is the rule to start with:
play_soundboard_sound stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect GuildControl MCP, apply this rule, and every play_soundboard_sound call is checked against it from then on.
Questions about play_soundboard_sound
Play one exact default or allowlisted custom sound in one exact allowlisted ordinary voice channel after fresh readiness proof and host write approval. Uses a one-shot request-bound operation key, durable exact-channel cross-process coordination, shared anti-spam limits, pending content-free audit, one non-retried Discord request, and optional exact Gateway event corroboration. A strict 204 response completes the request; ambiguous outcomes remain quarantined and must not be retried with a new key. It is categorised as a Execute tool in the GuildControl MCP MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the GuildControl MCP server in PolicyLayer and add a rule for play_soundboard_sound: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches GuildControl MCP. Nothing to install.
play_soundboard_sound is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the play_soundboard_sound rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for play_soundboard_sound. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
play_soundboard_sound is provided by the GuildControl MCP server (guildctl). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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