New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

anim_statemachine_add_transition

Add a transition between two states in an AnimationNodeStateMachine (undoable). from_state/to_state must exist (or be the built-in "Start"/"End"). switch_mode: immediate|sync|at_end; advance_mode: disabled|enabled|auto.

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 93 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/anim-statemachine-add-transition.md

What anim_statemachine_add_transition does on Breakpoint

AI agents use anim_statemachine_add_transition to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
priority integer Transition priority (lower wins when multiple are valid)
to_state string Yes Destination state name (or "End")
tree_path string Yes AnimationTree node path relative to the scene root
from_state string Yes Source state name (or "Start")
xfade_time number Cross-fade time in seconds (default 0)
switch_mode string Switch mode (default immediate)
advance_mode string Advance mode (default enabled)
state_machine string Name of a nested AnimationNodeStateMachine node within tree_root; omit to target tree_root itself
advance_condition string Advance condition parameter name (used with advance_mode auto)

Parameters from the server's own tool schema.

Why anim_statemachine_add_transition is rated Medium

This tool creates or modifies animation state machine transitions, which is a reversible data modification operation (Write category). It is not destructive since changes are undoable, not a read operation since it alters state, not financial, and not code execution in the dangerous sense.

From the tool's definition Tool description explicitly states it "Add[s] a transition" and is "undoable", indicating reversible modification of animation state machine data structures.

Questions about anim_statemachine_add_transition

What does the anim_statemachine_add_transition tool do? +

Add a transition between two states in an AnimationNodeStateMachine (undoable). from_state/to_state must exist (or be the built-in "Start"/"End"). switch_mode: immediate|sync|at_end; advance_mode: disabled|enabled|auto. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does anim_statemachine_add_transition accept? +

anim_statemachine_add_transition accepts 9 parameters: priority, to_state, tree_path, from_state, xfade_time, switch_mode, advance_mode, state_machine, advance_condition. Required: to_state, tree_path, from_state. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on anim_statemachine_add_transition? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for anim_statemachine_add_transition: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is anim_statemachine_add_transition? +

anim_statemachine_add_transition is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit anim_statemachine_add_transition? +

Yes. Add a rate_limit block to the anim_statemachine_add_transition rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block anim_statemachine_add_transition completely? +

Set action: deny in the PolicyLayer policy for anim_statemachine_add_transition. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides anim_statemachine_add_transition? +

anim_statemachine_add_transition is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Breakpoint, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Breakpoint's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.