collisionshape_add
Add a CollisionShape2D/3D node carrying a shape resource under a parent (usually a body) in the edited scene (undoable). shape is rect | circle | capsule | polygon; dim selects 2D (Rectangle/Circle/Capsule/ConvexPolygon 2D) or 3D (Box/Sphere/Capsule/ConvexPolygon 3D). In-scene and undoable — not ...
This record as markdown: /tools/breakpoint-mcp/collisionshape-add.md
What collisionshape_add does on Breakpoint
AI agents use collisionshape_add to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
dim | string | — | Dimension: "2d" (default) or "3d" |
name | string | — | Node name (default "CollisionShape2D"/"CollisionShape3D") |
size | array | — | rect: [w, h] (2D) or [w, h, d] (3D) |
shape | string | Yes | Shape kind: rect | circle | capsule | polygon |
height | number | — | capsule height |
points | array | — | polygon: convex-hull points, [[x, y], …] (2D, ≥3) or [[x, y, z], …] (3D, ≥4) |
radius | number | — | circle/capsule radius |
parent_path | string | Yes | Parent node path (usually a body) relative to the scene root; "." for the root |
Parameters from the server's own tool schema.
Why collisionshape_add is rated Medium
This tool creates a new node in the scene graph, which is a reversible write operation. The description explicitly states it is 'undoable', confirming it is not destructive. It modifies scene data by adding a collision shape node.
From the tool's definition Add a CollisionShape2D/3D node carrying a shape resource under a parent (usually a body) in the edited scene (undoable)
Attacks that exploit this kind of access
The rule that runs collisionshape_add safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For collisionshape_add, this is the rule to start with:
collisionshape_add stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Breakpoint, apply this rule, and every collisionshape_add call is checked against it from then on.
Questions about collisionshape_add
Add a CollisionShape2D/3D node carrying a shape resource under a parent (usually a body) in the edited scene (undoable). shape is rect | circle | capsule | polygon; dim selects 2D (Rectangle/Circle/Capsule/ConvexPolygon 2D) or 3D (Box/Sphere/Capsule/ConvexPolygon 3D). In-scene and undoable — not gated. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
collisionshape_add accepts 8 parameters: dim, name, size, shape, height, points, radius, parent_path. Required: shape, parent_path. The full parameter table on this page comes from the server's own tool schema.
Register the Breakpoint MCP server in PolicyLayer and add a rule for collisionshape_add: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.
collisionshape_add is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the collisionshape_add rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for collisionshape_add. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
collisionshape_add is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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