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godot_import

Headless (re)import of project assets. Runs to completion and returns exit code + logs. Exposed as an MCP task (poll/await/cancel via tasks/get, tasks/result, tasks/cancel).

SERVERBreakpoint SOURCEbreakpoint-mcp
High RISK CLASS
Category Execute
Parameters 10 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/godot-import.md

What godot_import does on Breakpoint

AI agents invoke godot_import to trigger actions in Breakpoint. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
timeout_ms integer Max run time (default 600000)

Parameters from the server's own tool schema.

Why godot_import is rated High

This tool executes an external process (headless Godot import pipeline) that runs to completion and returns an exit code. It triggers an external operation whose effects depend on arguments (reimporting assets modifies project files), making it Execute-category. Severity is medium as misuse could corrupt project assets but is generally recoverable.

From the tool's definition "Headless (re)import of project assets. Runs to completion and returns exit code + logs"

Questions about godot_import

What does the godot_import tool do? +

Headless (re)import of project assets. Runs to completion and returns exit code + logs. Exposed as an MCP task (poll/await/cancel via tasks/get, tasks/result, tasks/cancel). It is categorised as a Execute tool in the Breakpoint MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does godot_import accept? +

godot_import accepts 1 parameter: timeout_ms. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on godot_import? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for godot_import: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is godot_import? +

godot_import is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit godot_import? +

Yes. Add a rate_limit block to the godot_import rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block godot_import completely? +

Set action: deny in the PolicyLayer policy for godot_import. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides godot_import? +

godot_import is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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