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joint_create

Add a physics joint node under a parent in the edited scene (undoable). 2D types: pin | groove | spring (PinJoint2D/GrooveJoint2D/DampedSpringJoint2D); 3D types: pin | hinge | slider | cone_twist | generic6dof (PinJoint3D/HingeJoint3D/SliderJoint3D/ConeTwistJoint3D/Generic6DOFJoint3D). Optionally...

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 62 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/joint-create.md

What joint_create does on Breakpoint

AI agents use joint_create to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
dim string Dimension: "2d" (default) or "3d"
name string Node name (default the class name, e.g. "PinJoint2D")
type string Yes Joint kind; pin works in both dims, the rest are dim-specific
node_a string NodePath (relative to the joint) of the first body
node_b string NodePath (relative to the joint) of the second body
parent_path string Yes Parent node path relative to the scene root; "." for the root

Parameters from the server's own tool schema.

Why joint_create is rated Medium

This tool creates new physics joint nodes in an active scene, which is a reversible modification operation (marked as undoable). This fits the Write category: it creates new data structures within the scene hierarchy.

From the tool's definition Tool description states it will 'Add a physics joint node under a parent in the edited scene (undoable)' and notes it is 'In-scene and undoable — not gated.' These phrases indicate the tool creates new scene objects that modify the current project state.

Questions about joint_create

What does the joint_create tool do? +

Add a physics joint node under a parent in the edited scene (undoable). 2D types: pin | groove | spring (PinJoint2D/GrooveJoint2D/DampedSpringJoint2D); 3D types: pin | hinge | slider | cone_twist | generic6dof (PinJoint3D/HingeJoint3D/SliderJoint3D/ConeTwistJoint3D/Generic6DOFJoint3D). Optionally wire node_a/node_b to the two bodies. In-scene and undoable — not gated. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does joint_create accept? +

joint_create accepts 6 parameters: dim, name, type, node_a, node_b, parent_path. Required: type, parent_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on joint_create? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for joint_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is joint_create? +

joint_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit joint_create? +

Yes. Add a rate_limit block to the joint_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block joint_create completely? +

Set action: deny in the PolicyLayer policy for joint_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides joint_create? +

joint_create is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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