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meshinstance_create

Add a MeshInstance3D under a parent (undoable). Optional 'mesh_path' loads a Mesh resource (e.g. a primitive_mesh_create output) and assigns it. Returns the new node's path.

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 31 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/meshinstance-create.md

What meshinstance_create does on Breakpoint

AI agents use meshinstance_create to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
name string Node name (default MeshInstance3D)
mesh_path string Mesh resource res:// path to assign to the instance's 'mesh'
parent_path string Yes Parent node path relative to the scene root; "." for the root

Parameters from the server's own tool schema.

Why meshinstance_create is rated Medium

This tool creates a new 3D mesh instance node, which is a reversible modification (explicitly marked 'undoable'). It does not execute arbitrary code, delete data, or move money. The creation of scene nodes in a graphics engine is a write operation. Severity is medium because misuse could clutter a scene or consume resources, but the effect is reversible and localized to the scene structure.

From the tool's definition Tool description states 'Add a MeshInstance3D under a parent (undoable)' and 'Returns the new node's path', indicating creation of a new node/resource in what appears to be a scene graph or game engine structure.

Questions about meshinstance_create

What does the meshinstance_create tool do? +

Add a MeshInstance3D under a parent (undoable). Optional 'mesh_path' loads a Mesh resource (e.g. a primitive_mesh_create output) and assigns it. Returns the new node's path. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does meshinstance_create accept? +

meshinstance_create accepts 3 parameters: name, mesh_path, parent_path. Required: parent_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on meshinstance_create? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for meshinstance_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is meshinstance_create? +

meshinstance_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit meshinstance_create? +

Yes. Add a rate_limit block to the meshinstance_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block meshinstance_create completely? +

Set action: deny in the PolicyLayer policy for meshinstance_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides meshinstance_create? +

meshinstance_create is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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