piece_template_create
Build a reusable piece (token) scene from a spec: an Art node (Sprite2D under a Node2D root, TextureRect under a Control root), an optional Label, an optional hit area (Area2D + CollisionShape2D), and an optional two-sided Back, plus a generated script-backed set_data() / set_face(). set_data bin...
This record as markdown: /tools/breakpoint-mcp/piece-template-create.md
What piece_template_create does on Breakpoint
AI agents use piece_template_create to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
art | string | — | res:// texture bound to the Art node at build time |
back | object | — | Optional back state; its presence makes the piece two-sided |
path | string | Yes | Where to save the template scene, e.g. res://ui/pieces/Piece.tscn |
size | object | Yes | Token size in px (drives the hit-area extents and, for a Control root, the Art size) |
color | string | — | Default Art tint (self_modulate), #RRGGBB or #RRGGBBAA |
label | boolean | — | Include a Label child for the piece name (default true) |
confirm | boolean | — | Skip the confirmation prompt (auto-approve) |
hit_area | object | — | Optional Area2D + CollisionShape2D for hit-testing |
overwrite | boolean | — | Replace an existing template at `path` (default false). With overwrite omitted or false an existing `path` is REFUSED (`exists`) rather than written — before 1. |
root_type | string | — | Root node type (default Node2D → Sprite2D art; Control → TextureRect art) |
label_text | string | — | Static Label text shown before any data is bound |
script_path | string | — | Generated piece script path (default derives from `path`) |
Parameters from the server's own tool schema.
Why piece_template_create is rated Medium
An AI agent can call piece_template_create faster than any human can review: one bad instruction and it creates or modifies resources in Breakpoint by the hundred, each call as confident as the last.
Risk signalsAccepts file system path (path) · High parameter count (17 properties) · Admin/system-level operation
Attacks that exploit this kind of access
The rule that runs piece_template_create safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For piece_template_create, this is the rule to start with:
piece_template_create stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Breakpoint, apply this rule, and every piece_template_create call is checked against it from then on.
Questions about piece_template_create
Build a reusable piece (token) scene from a spec: an Art node (Sprite2D under a Node2D root, TextureRect under a Control root), an optional Label, an optional hit area (Area2D + CollisionShape2D), and an optional two-sided Back, plus a generated script-backed set_data() / set_face(). set_data binds art / color / label; set_face flips face/back visibility. DESTRUCTIVE (writes a scene + script) — gated by confirmation. Puts the editor back on the scene you had open; edited_scene names where it landed. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
piece_template_create accepts 12 parameters: art, back, path, size, color, label, confirm, hit_area, overwrite, root_type, label_text, script_path. Required: path, size. The full parameter table on this page comes from the server's own tool schema.
Register the Breakpoint MCP server in PolicyLayer and add a rule for piece_template_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.
piece_template_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the piece_template_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for piece_template_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
piece_template_create is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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