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tileset_add_source

Add a TileSetAtlasSource (backed by a Texture2D) to a TileSet .tres and re-save. DESTRUCTIVE (writes a file) — gated by confirmation. texture_region_size defaults to the TileSet's tile_size; source_id -1 auto-assigns.

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 72 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/tileset-add-source.md

What tileset_add_source does on Breakpoint

AI agents use tileset_add_source to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
confirm boolean Auto-approve this destructive action (skip the confirmation prompt)
margins array Atlas margins [x, y] in pixels
source_id integer Explicit source id, or -1 to auto-assign (default -1)
separation array Atlas separation [x, y] in pixels
texture_path string Yes Texture2D res:// path used as the atlas image
tileset_path string Yes TileSet res:// .tres path
texture_region_size array Atlas cell size [x, y] in pixels (default = tile_size)

Parameters from the server's own tool schema.

Why tileset_add_source is rated Medium

Although the description includes the word 'DESTRUCTIVE', the actual operation is adding/modifying a resource file (writing), not deleting or irreversibly destroying data. The file is re-saved with new content, but this is reversible—the original tileset can be restored from version control or by removing the added source. The confirmation gate further reduces risk by requiring user approval.

From the tool's definition Tool description states it 'Add[s] a TileSetAtlasSource ... to a TileSet .tres and re-save' and explicitly notes 'writes a file'. The confirmation gate mitigates destruction risk.

Questions about tileset_add_source

What does the tileset_add_source tool do? +

Add a TileSetAtlasSource (backed by a Texture2D) to a TileSet .tres and re-save. DESTRUCTIVE (writes a file) — gated by confirmation. texture_region_size defaults to the TileSet's tile_size; source_id -1 auto-assigns. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does tileset_add_source accept? +

tileset_add_source accepts 7 parameters: confirm, margins, source_id, separation, texture_path, tileset_path, texture_region_size. Required: texture_path, tileset_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on tileset_add_source? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for tileset_add_source: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is tileset_add_source? +

tileset_add_source is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit tileset_add_source? +

Yes. Add a rate_limit block to the tileset_add_source rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block tileset_add_source completely? +

Set action: deny in the PolicyLayer policy for tileset_add_source. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides tileset_add_source? +

tileset_add_source is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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