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tileset_set_tile_collision

Add a collision polygon to a tile on a TileSet physics layer and re-save. DESTRUCTIVE (writes a file) — gated by confirmation. Physics layers are created as needed. polygon is an array of [x, y] points (>= 3), tile-local pixels.

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 74 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/tileset-set-tile-collision.md

What tileset_set_tile_collision does on Breakpoint

AI agents use tileset_set_tile_collision to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
confirm boolean Auto-approve this destructive action (skip the confirmation prompt)
one_way boolean Mark the polygon as one-way collision
polygon array Yes Collision polygon points [[x, y], ...] (>= 3), tile-local pixels
source_id integer Yes Atlas source id within the TileSet
atlas_coords array Yes Tile atlas coordinates [x, y] (in cells)
tileset_path string Yes TileSet res:// .tres path
physics_layer integer TileSet physics layer index (default 0; created if missing)

Parameters from the server's own tool schema.

Why tileset_set_tile_collision is rated Medium

Although the description labels this 'DESTRUCTIVE' and mentions writing a file, the operation itself is reversible—collision polygons can be modified, removed, or undone. It does not irreversibly delete data or overwrite existing content in a way that cannot be recovered. The confirmation gate further mitigates risk. This is a data modification (Write) rather than destructive deletion.

From the tool's definition Tool description states 'Add a collision polygon to a tile on a TileSet physics layer and re-save' and 'DESTRUCTIVE (writes a file)'. The operation modifies a TileSet asset by adding/updating collision geometry and persists changes via file save.

Questions about tileset_set_tile_collision

What does the tileset_set_tile_collision tool do? +

Add a collision polygon to a tile on a TileSet physics layer and re-save. DESTRUCTIVE (writes a file) — gated by confirmation. Physics layers are created as needed. polygon is an array of [x, y] points (>= 3), tile-local pixels. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does tileset_set_tile_collision accept? +

tileset_set_tile_collision accepts 7 parameters: confirm, one_way, polygon, source_id, atlas_coords, tileset_path, physics_layer. Required: polygon, source_id, atlas_coords, tileset_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on tileset_set_tile_collision? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for tileset_set_tile_collision: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is tileset_set_tile_collision? +

tileset_set_tile_collision is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit tileset_set_tile_collision? +

Yes. Add a rate_limit block to the tileset_set_tile_collision rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block tileset_set_tile_collision completely? +

Set action: deny in the PolicyLayer policy for tileset_set_tile_collision. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides tileset_set_tile_collision? +

tileset_set_tile_collision is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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