This record as markdown: /tools/chanceflow-godot-mcp/animation-add-track.md
What animation_add_track does on Godot
AI agents use animation_add_track to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
Why animation_add_track is rated Medium
Adding an animation track creates new data within a Godot project (reversible modification). While not destructive, it modifies project state. Severity is medium because misuse could corrupt animation workflows, but changes are typically undoable via version control or undo. Confidence is moderate due to empty description, though context from sibling tools and the tool name provide reasonable inference.
From the tool's definition Tool name 'animation_add_track' indicates creation/addition of animation tracks in Godot scenes. Sibling tools like 'animation_set_keyframe' and 'animation_create' confirm this server manages animation data. Description is empty, limiting certainty.
Attacks that exploit this kind of access
The rule that runs animation_add_track safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For animation_add_track, this is the rule to start with:
animation_add_track stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every animation_add_track call is checked against it from then on.
Questions about animation_add_track
animation_add_track is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot MCP server in PolicyLayer and add a rule for animation_add_track: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
animation_add_track is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the animation_add_track rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for animation_add_track. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
animation_add_track is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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