node_reparent

A write tool on the Godot MCP server.

SERVERGodot SOURCEchanceflow/godot-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/chanceflow-godot-mcp/node-reparent.md

What node_reparent does on Godot

AI agents use node_reparent to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

Why node_reparent is rated Medium

Reparenting a node in Godot's scene tree modifies the project structure but is reversible—the original hierarchy can be restored. This falls under Write (modifies data reversibly) rather than Execute (which would require triggering external operations) or Destructive (which would be irreversible). The lack of description lowers confidence slightly, but the operation type is clear from the name and server context.

From the tool's definition Tool name 'node_reparent' indicates modification of scene hierarchy by changing a node's parent. No description provided, but context from sibling tools (animation_create, audio_add_stream_player, autoload_add) shows this server manages Godot game engine…

Questions about node_reparent

What does the node_reparent tool do? +

node_reparent is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on node_reparent? +

Register the Godot MCP server in PolicyLayer and add a rule for node_reparent: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is node_reparent? +

node_reparent is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit node_reparent? +

Yes. Add a rate_limit block to the node_reparent rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block node_reparent completely? +

Set action: deny in the PolicyLayer policy for node_reparent. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides node_reparent? +

node_reparent is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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