This record as markdown: /tools/chanceflow-godot-mcp/script-attach.md
What script_attach does on Godot
AI agents use script_attach to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
Why script_attach is rated Medium
The name 'script_attach' suggests it attaches or associates a script resource to a Godot node, which is a write/modification operation. However, the description is empty, so confidence is low. It could also be Execute if it runs the script. Given the context of Godot scene/editor management and the 'attach' verb implying association rather than execution, Write is the most likely category.
From the tool's definition Tool name 'script_attach' and empty description. Based on naming convention, likely attaches a script to a node/object in Godot.
Attacks that exploit this kind of access
The rule that runs script_attach safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For script_attach, this is the rule to start with:
script_attach stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every script_attach call is checked against it from then on.
Questions about script_attach
script_attach is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot MCP server in PolicyLayer and add a rule for script_attach: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
script_attach is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the script_attach rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for script_attach. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
script_attach is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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