This record as markdown: /tools/chanceflow-godot-mcp/script-detach.md
What script_detach does on Godot
AI agents use script_detach to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
Why script_detach is rated Medium
Based on the tool name alone, 'script_detach' likely removes or detaches a script from a node in the Godot scene, which is a reversible modification (the script can be re-attached). This would classify as Write. However, without a description, confidence is low. It could potentially be more destructive if it deletes the script association permanently, but detaching is typically reversible.
From the tool's definition Tool name 'script_detach' — description is empty and uninformative.
Attacks that exploit this kind of access
The rule that runs script_detach safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For script_detach, this is the rule to start with:
script_detach stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every script_detach call is checked against it from then on.
Questions about script_detach
script_detach is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot MCP server in PolicyLayer and add a rule for script_detach: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
script_detach is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the script_detach rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for script_detach. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
script_detach is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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