signal_disconnect

A write tool on the Godot MCP server.

SERVERGodot SOURCEchanceflow/godot-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/chanceflow-godot-mcp/signal-disconnect.md

What signal_disconnect does on Godot

AI agents use signal_disconnect to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

Why signal_disconnect is rated Medium

Disconnecting a signal modifies the state of event listeners in the Godot engine without deleting them permanently. This is reversible (signals can be reconnected), so it fits Write rather than Destructive. The medium severity reflects that misuse could disrupt game logic or UI responsiveness, but the effects are containable and reversible.

From the tool's definition Tool name is `signal_disconnect`, which operates on Godot's signal system (a core event mechanism). The absence of a description limits confidence, but 'disconnect' indicates modification of signal bindings/connections rather than retrieval or deletion.

Questions about signal_disconnect

What does the signal_disconnect tool do? +

signal_disconnect is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on signal_disconnect? +

Register the Godot MCP server in PolicyLayer and add a rule for signal_disconnect: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is signal_disconnect? +

signal_disconnect is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit signal_disconnect? +

Yes. Add a rate_limit block to the signal_disconnect rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block signal_disconnect completely? +

Set action: deny in the PolicyLayer policy for signal_disconnect. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides signal_disconnect? +

signal_disconnect is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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