create_body_bubbles
Create a MediaPipe-ready interactive bubble installation over the live camera: a detected open palm emits soap-like bubbles, body and hand landmarks act as soft colliders that can bat or lift them, a visible body contour is rendered in the same output so the interaction reads clearly, bubbles sta...
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What create_body_bubbles does on Aos
AI agents invoke create_body_bubbles to trigger actions in Aos. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why create_body_bubbles is rated High
This tool constructs and executes a complex real-time system inside TouchDesigner — spawning nodes, running physics scripts, and accessing the live camera feed. It goes well beyond a simple Write (creating data), as it triggers active computation via a Script CHOP and builds an operational interactive installation.
From the tool's definition Builds a self-contained Base COMP with a Script CHOP physics solve; creates a MediaPipe-ready interactive bubble installation over the live camera
Attacks that exploit this kind of access
The rule that runs create_body_bubbles safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Aos, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_body_bubbles, this is the rule to start with:
create_body_bubbles stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Aos, apply this rule, and every create_body_bubbles call is checked against it from then on.
Questions about create_body_bubbles
Create a MediaPipe-ready interactive bubble installation over the live camera: a detected open palm emits soap-like bubbles, body and hand landmarks act as soft colliders that can bat or lift them, a visible body contour is rendered in the same output so the interaction reads clearly, bubbles stay inside the screen box, settle on the lower floor, and pop/fade after a configurable lifetime (default 30 seconds). By default it keeps the bubble count low and disables pose-wrist emission, so bubbles are created only by an open palm. Builds a self-contained Base COMP with a Script CHOP physics solver, Script SOP bubble outlines, Script SOP body contour, camera-background composite, Geometry/Render/Null TOP output, a frame cooker, and live controls for emission rate, gravity, drag, buoyancy, skeleton impulse, bubble repulsion, tracking smoothing, body radius, body contour, camera opacity, lifetime, and bounce. Provide hand_chop_path from setup_hand_tracking and body_chop_path from setup_body_tracking/create_pose_tracking for full interaction. It is categorised as a Execute tool in the Aos MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Aos MCP server in PolicyLayer and add a rule for create_body_bubbles: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Aos. Nothing to install.
create_body_bubbles is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the create_body_bubbles rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_body_bubbles. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_body_bubbles is provided by the Aos MCP server (@hybridlabor-api/aos). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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