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blender_scene_import

Create a self-contained TouchDesigner render scaffold for a Blender scene or Blender-exported asset: File In SOP (or fallback primitive), Geometry COMP, PBR material, environment/key lights, Camera, Render TOP, and Null TOP output. Supports .blend/.fbx/.obj/.gltf/.glb/.usd/.usdz paths and warns w...

Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-pantani-tdmcp/blender-scene-import.md

What blender_scene_import does on tdmcp — TouchDesigner MCP server

AI agents use blender_scene_import to create or update resources in tdmcp — TouchDesigner MCP server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your tdmcp — TouchDesigner MCP server environment.

Why blender_scene_import is rated Medium

This tool creates and adds new elements to a TouchDesigner project in a reversible manner. It does not execute arbitrary code, delete data, or commit financial transactions. While it modifies the project state by importing and scaffolding a render pipeline, these changes can be undone (typical file operations).

From the tool's definition Tool description states it creates 'a self-contained TouchDesigner render scaffold' with multiple components (File In SOP, Geometry COMP, PBR material, lights, Camera, Render TOP, Null TOP output).

Questions about blender_scene_import

What does the blender_scene_import tool do? +

Create a self-contained TouchDesigner render scaffold for a Blender scene or Blender-exported asset: File In SOP (or fallback primitive), Geometry COMP, PBR material, environment/key lights, Camera, Render TOP, and Null TOP output. Supports .blend/.fbx/.obj/.gltf/.glb/.usd/.usdz paths and warns when a .blend may need export from Blender first. It is categorised as a Write tool in the tdmcp — TouchDesigner MCP server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on blender_scene_import? +

Register the tdmcp — TouchDesigner MCP server MCP server in PolicyLayer and add a rule for blender_scene_import: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches tdmcp — TouchDesigner MCP server. Nothing to install.

What risk level is blender_scene_import? +

blender_scene_import is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit blender_scene_import? +

Yes. Add a rate_limit block to the blender_scene_import rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block blender_scene_import completely? +

Set action: deny in the PolicyLayer policy for blender_scene_import. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides blender_scene_import? +

blender_scene_import is provided by the tdmcp — TouchDesigner MCP server MCP server (@dpantani/tdmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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