create_synesthesia_unreal_osc
Build a named OSC-out preset map for driving Synesthesia or Unreal Engine from TouchDesigner. Picks a preset (
This record as markdown: /tools/io-github-pantani-tdmcp/create-synesthesia-unreal-osc.md
What create_synesthesia_unreal_osc does on tdmcp — TouchDesigner MCP server
AI agents use create_synesthesia_unreal_osc to create or update resources in tdmcp — TouchDesigner MCP server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your tdmcp — TouchDesigner MCP server environment.
Why create_synesthesia_unreal_osc is rated Medium
This tool creates new preset data structures for OSC communication with external systems (Synesthesia or Unreal Engine). While it configures integrations, the actual execution of OSC messages and effects occurs externally; the tool itself is creating/storing configuration state.
From the tool's definition Tool creates and configures an OSC-out preset map ('Build a named OSC-out preset') which establishes mappings/configurations for external system integration.
Attacks that exploit this kind of access
The rule that runs create_synesthesia_unreal_osc safely
PolicyLayer is an MCP gateway: it sits between your AI agents and tdmcp — TouchDesigner MCP server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_synesthesia_unreal_osc, this is the rule to start with:
create_synesthesia_unreal_osc stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect tdmcp — TouchDesigner MCP server, apply this rule, and every create_synesthesia_unreal_osc call is checked against it from then on.
Questions about create_synesthesia_unreal_osc
Build a named OSC-out preset map for driving Synesthesia or Unreal Engine from TouchDesigner. Picks a preset (. It is categorised as a Write tool in the tdmcp — TouchDesigner MCP server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the tdmcp — TouchDesigner MCP server MCP server in PolicyLayer and add a rule for create_synesthesia_unreal_osc: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches tdmcp — TouchDesigner MCP server. Nothing to install.
create_synesthesia_unreal_osc is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_synesthesia_unreal_osc rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_synesthesia_unreal_osc. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_synesthesia_unreal_osc is provided by the tdmcp — TouchDesigner MCP server MCP server (@dpantani/tdmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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