multipass_3d_depth

Build a renderable 3D scene with depth cues that read on stage: a Geometry COMP holding the chosen primitive (sphere/box/torus/grid), a Camera, a Light, and a Render TOP beauty pass, output as a Null — like create_3d_scene but with an optional Screen-Space Ambient Occlusion (SSAO) pass for contac...

Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-pantani-tdmcp/multipass-3d-depth.md

What multipass_3d_depth does on tdmcp — TouchDesigner MCP server

AI agents use multipass_3d_depth to create or update resources in tdmcp — TouchDesigner MCP server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your tdmcp — TouchDesigner MCP server environment.

Why multipass_3d_depth is rated Medium

This tool creates and wires together multiple TouchDesigner nodes (Geometry COMP, Camera, Light, Render TOP, SSAO TOP, Depth TOP, Null outputs) in a project network. It constructs/writes new nodes and connections into the TouchDesigner environment, which is a reversible write operation (nodes can be deleted). It does not execute arbitrary code, delete data, or involve financial transactions.

From the tool's definition Build a renderable 3D scene... a Geometry COMP holding the chosen primitive, a Camera, a Light, and a Render TOP beauty pass... an optional Screen-Space Ambient Occlusion (SSAO) pass... and an optional Depth TOP output

Questions about multipass_3d_depth

What does the multipass_3d_depth tool do? +

Build a renderable 3D scene with depth cues that read on stage: a Geometry COMP holding the chosen primitive (sphere/box/torus/grid), a Camera, a Light, and a Render TOP beauty pass, output as a Null — like create_3d_scene but with an optional Screen-Space Ambient Occlusion (SSAO) pass for contact shadows, and an optional Depth TOP output. The SSAO TOP is wired directly after the Render TOP (it needs the depth buffer — no TOP between them) and combined with the color. When expose_depth is on, a Depth TOP resolves the same render into a depth map exposed as a second Null (. It is categorised as a Write tool in the tdmcp — TouchDesigner MCP server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on multipass_3d_depth? +

Register the tdmcp — TouchDesigner MCP server MCP server in PolicyLayer and add a rule for multipass_3d_depth: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches tdmcp — TouchDesigner MCP server. Nothing to install.

What risk level is multipass_3d_depth? +

multipass_3d_depth is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit multipass_3d_depth? +

Yes. Add a rate_limit block to the multipass_3d_depth rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block multipass_3d_depth completely? +

Set action: deny in the PolicyLayer policy for multipass_3d_depth. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides multipass_3d_depth? +

multipass_3d_depth is provided by the tdmcp — TouchDesigner MCP server MCP server (@dpantani/tdmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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