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add_actor_binding

Bind an actor to a level sequence for animation.

SERVERUnreal SOURCE@jjpxdev/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/jjpxdev-unreal-mcp/add-actor-binding.md

What add_actor_binding does on Unreal

AI agents use add_actor_binding to create or update resources in Unreal, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

ParameterTypeRequiredDescription
actor_name string Yes Actor name or label to bind
sequence_path string Yes LevelSequence asset path

Parameters from the server's own tool schema.

Why add_actor_binding is rated Medium

The tool creates or modifies metadata (actor bindings) in a level sequence, which is a Write operation. The severity is medium because while the change is reversible and confined to animation bindings (not destructive), misuse could corrupt animation sequences or create unintended bindings that require manual cleanup. The blast radius is limited to animation/sequencing systems rather than core gameplay or assets.

From the tool's definition Tool name 'add_actor_binding' and description 'Bind an actor to a level sequence for animation' indicate creating/modifying a binding relationship between an actor and a level sequence.

Questions about add_actor_binding

What does the add_actor_binding tool do? +

Bind an actor to a level sequence for animation. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does add_actor_binding accept? +

add_actor_binding accepts 2 parameters: actor_name, sequence_path. Required: actor_name, sequence_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on add_actor_binding? +

Register the Unreal MCP server in PolicyLayer and add a rule for add_actor_binding: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is add_actor_binding? +

add_actor_binding is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit add_actor_binding? +

Yes. Add a rate_limit block to the add_actor_binding rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block add_actor_binding completely? +

Set action: deny in the PolicyLayer policy for add_actor_binding. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides add_actor_binding? +

add_actor_binding is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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