This record as markdown: /tools/jjpxdev-unreal-mcp/search-assets.md
What search_assets does on Unreal
AI agents call search_assets to retrieve information from Unreal without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
query | string | Yes | Search query (asset name substring) |
class_filter | string | — | Filter by asset class |
Parameters from the server's own tool schema.
Why search_assets is rated Low
This tool retrieves asset metadata based on search criteria. It performs a read-only operation that queries existing assets without creating, modifying, deleting, or executing any changes to the Unreal Engine project or assets.
From the tool's definition Tool name 'search_assets' and description 'Search for assets by name, class, or tag' indicate a query/retrieval operation with no modifications or side effects.
Attacks that exploit this kind of access
The rule that runs search_assets safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For search_assets, this is the rule to start with:
search_assets is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal, apply this rule, and every search_assets call is checked against it from then on.
Questions about search_assets
Search for assets by name, class, or tag. It is categorised as a Read tool in the Unreal MCP Server, which means it retrieves data without modifying state.
search_assets accepts 2 parameters: query, class_filter. Required: query. The full parameter table on this page comes from the server's own tool schema.
Register the Unreal MCP server in PolicyLayer and add a rule for search_assets: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.
search_assets is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the search_assets rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for search_assets. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
search_assets is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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