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set_material_instance_vector

Set a vector parameter on a material instance.

SERVERUnreal SOURCE@jjpxdev/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 33 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/jjpxdev-unreal-mcp/set-material-instance-vector.md

What set_material_instance_vector does on Unreal

AI agents use set_material_instance_vector to create or update resources in Unreal, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

ParameterTypeRequiredDescription
value object Yes RGBA values (0-1)
instance_path string Yes Material instance asset path
parameter_name string Yes Vector parameter name

Parameters from the server's own tool schema.

Why set_material_instance_vector is rated Medium

This tool modifies material instance parameters, which is a reversible write operation. The change can be undone by setting the parameter to a different value. While it affects visual rendering in Unreal Engine, the modification is not destructive and can be easily reverted.

From the tool's definition Tool name is 'set_material_instance_vector' and description states 'Set a vector parameter on a material instance.' The verb 'set' indicates modification of an existing resource (a material instance parameter) in a reversible manner.

Questions about set_material_instance_vector

What does the set_material_instance_vector tool do? +

Set a vector parameter on a material instance. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_material_instance_vector accept? +

set_material_instance_vector accepts 3 parameters: value, instance_path, parameter_name. Required: value, instance_path, parameter_name. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_material_instance_vector? +

Register the Unreal MCP server in PolicyLayer and add a rule for set_material_instance_vector: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is set_material_instance_vector? +

set_material_instance_vector is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_material_instance_vector? +

Yes. Add a rate_limit block to the set_material_instance_vector rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_material_instance_vector completely? +

Set action: deny in the PolicyLayer policy for set_material_instance_vector. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_material_instance_vector? +

set_material_instance_vector is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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