New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

set_playback_range

Set the playback start and end frames of a sequence.

SERVERUnreal SOURCE@jjpxdev/unreal-mcp
Medium RISK CLASS
Category Write
Parameters 33 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/jjpxdev-unreal-mcp/set-playback-range.md

What set_playback_range does on Unreal

AI agents use set_playback_range to create or update resources in Unreal, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

ParameterTypeRequiredDescription
end_frame number Yes End frame
start_frame number Yes Start frame
sequence_path string Yes LevelSequence asset path

Parameters from the server's own tool schema.

Why set_playback_range is rated Medium

This tool modifies playback parameters of a sequence in Unreal Engine. While it changes state, the modification is reversible (the playback range can be changed again to different values) and does not create, delete, or irreversibly transform assets. It does not execute arbitrary code or trigger external operations with unpredictable effects—it performs a bounded, well-defined parameter change.

From the tool's definition set_playback_range sets the playback start and end frames of a sequence, which modifies configuration/metadata of a sequence rather than creating new assets or deleting data.

Questions about set_playback_range

What does the set_playback_range tool do? +

Set the playback start and end frames of a sequence. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_playback_range accept? +

set_playback_range accepts 3 parameters: end_frame, start_frame, sequence_path. Required: end_frame, start_frame, sequence_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_playback_range? +

Register the Unreal MCP server in PolicyLayer and add a rule for set_playback_range: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is set_playback_range? +

set_playback_range is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_playback_range? +

Yes. Add a rate_limit block to the set_playback_range rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_playback_range completely? +

Set action: deny in the PolicyLayer policy for set_playback_range. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_playback_range? +

set_playback_range is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Unreal, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Unreal's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.