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spine.changeSkeleton

Swaps the Spine's skeleton for another scanned skeleton by id/name. Only skeletons of the same Spine runtime (4.1 / 4.2 / 4.3) as this Spine apply; one of another runtime fails BAD_PARAMS and the Spine is left as it was.

SERVERPixi Inspector SOURCEpixi-inspector-mcp
Low RISK CLASS
Category Other
Parameters 52 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/pixi-inspector-mcp/spine.changeskeleton.md

What spine.changeSkeleton does on Pixi Inspector

AI agents call spine.changeSkeleton as a supporting operation in Pixi Inspector workflows.

ParameterTypeRequiredDescription
id string Yes Spine node id from spine.list
tabId integer — Legacy: a bare tab id, resolved inside the browser this session is already working with. Prefer `target`, which is unambiguous across browsers.
target string — Drive a specific tab: a target id like "b7a3c1#487" from status/use_target/CHOOSE_TARGET. Omit to use this session's chosen tab (or the only available one). Pas
frameId integer — Escape hatch: drive a specific FRAME of the tab (0 is the top frame). Normally unnecessary — the extension picks the frame running the game (canvas owner first,
skeletonId string Yes Target skeleton id/name

Parameters from the server's own tool schema.

Why spine.changeSkeleton is rated Low

Without any rule in front of it, every call an agent makes to spine.changeSkeleton happens silently: no trail, no cap, no way to know it misbehaved until something breaks downstream.

Questions about spine.changeSkeleton

What does the spine.changeSkeleton tool do? +

Swaps the Spine's skeleton for another scanned skeleton by id/name. Only skeletons of the same Spine runtime (4.1 / 4.2 / 4.3) as this Spine apply; one of another runtime fails BAD_PARAMS and the Spine is left as it was. It is categorised as a Other tool in the Pixi Inspector MCP Server, which means it performs auxiliary operations.

What parameters does spine.changeSkeleton accept? +

spine.changeSkeleton accepts 5 parameters: id, tabId, target, frameId, skeletonId. Required: id, skeletonId. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on spine.changeSkeleton? +

Register the Pixi Inspector MCP server in PolicyLayer and add a rule for spine.changeSkeleton: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Pixi Inspector. Nothing to install.

What risk level is spine.changeSkeleton? +

spine.changeSkeleton is a Other tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit spine.changeSkeleton? +

Yes. Add a rate_limit block to the spine.changeSkeleton rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block spine.changeSkeleton completely? +

Set action: deny in the PolicyLayer policy for spine.changeSkeleton. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides spine.changeSkeleton? +

spine.changeSkeleton is provided by the Pixi Inspector MCP server (pixi-inspector-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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