create_economy_wallet

Generate a host-authoritative currency Wallet component: a [Sync(SyncFlags.FromHost)] Money balance (only the host can write it — plain [Sync] money is the classic economy exploit) with AddMoney / TrySpend / SetMoney / CanAfford and an OnMoneyChanged event. Single-player safe. Optionally attached...

SERVERSbox SOURCEsbox-mcp-server
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/sbox/create-economy-wallet.md

What create_economy_wallet does on Sbox

AI agents use create_economy_wallet to create or update resources in Sbox, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Sbox environment.

Why create_economy_wallet is rated Medium

This tool creates a new Wallet component and modifies currency balances through SetMoney, AddMoney, and TrySpend methods. While it affects in-game currency (which has game-economic significance within the s&box engine), it is Write rather than Financial because: (1) no real money is involved, (2) effects are reversible and scoped to a single game instance, and (3) the tool's primary action is data…

From the tool's definition Tool description states it 'Generate[s] a host-authoritative currency Wallet component' with methods 'AddMoney / TrySpend / SetMoney' that create and modify a Money balance. These are reversible create/modify operations on game state data.

Questions about create_economy_wallet

What does the create_economy_wallet tool do? +

Generate a host-authoritative currency Wallet component: a [Sync(SyncFlags.FromHost)] Money balance (only the host can write it — plain [Sync] money is the classic economy exploit) with AddMoney / TrySpend / SetMoney / CanAfford and an OnMoneyChanged event. Single-player safe. Optionally attached to an existing GameObject by GUID (after a hotload). Pairs with a save system for persistence. Mined from the most-requested currency pattern across 51 games. It is categorised as a Write tool in the Sbox MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on create_economy_wallet? +

Register the Sbox MCP server in PolicyLayer and add a rule for create_economy_wallet: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.

What risk level is create_economy_wallet? +

create_economy_wallet is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_economy_wallet? +

Yes. Add a rate_limit block to the create_economy_wallet rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_economy_wallet completely? +

Set action: deny in the PolicyLayer policy for create_economy_wallet. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_economy_wallet? +

create_economy_wallet is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Sbox, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Sbox's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.