drive_player

EXPERIMENTAL — Drive the active PlayerController DURING PLAY MODE across multiple frames: synthesize sustained look (EyeAngles), analog movement (wish velocity), and/or hold a named action down long enough that Input.Pressed fires its rising edge. This is the reliable alternative to simulate_inpu...

SERVERSbox SOURCEsbox-mcp-server
High RISK CLASS
Category Execute
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/sbox/drive-player.md

What drive_player does on Sbox

AI agents invoke drive_player to trigger actions in Sbox. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

Why drive_player is rated High

This tool directly manipulates and controls game engine state by injecting sustained synthetic inputs (movement, look angles, actions) into a running game session across multiple frames. It triggers external operations (player movement, input events) in the game engine, qualifying as Execute.

From the tool's definition Drive the active PlayerController DURING PLAY MODE across multiple frames: synthesize sustained look (EyeAngles), analog movement (wish velocity), and/or hold a named action down long enough that Input.Pressed fires its rising edge

Questions about drive_player

What does the drive_player tool do? +

EXPERIMENTAL — Drive the active PlayerController DURING PLAY MODE across multiple frames: synthesize sustained look (EyeAngles), analog movement (wish velocity), and/or hold a named action down long enough that Input.Pressed fires its rising edge. This is the reliable alternative to simulate_input, which only sets an action for ONE frame and so MISSES edge-triggered controls (Input.Pressed) and cannot inject analog move/look at all. Requires start_play first. Runs ASYNC across editor frames and returns immediately — the job keeps applying for. It is categorised as a Execute tool in the Sbox MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on drive_player? +

Register the Sbox MCP server in PolicyLayer and add a rule for drive_player: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.

What risk level is drive_player? +

drive_player is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit drive_player? +

Yes. Add a rate_limit block to the drive_player rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block drive_player completely? +

Set action: deny in the PolicyLayer policy for drive_player. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides drive_player? +

drive_player is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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